Wednesday, March 14, 2007

A Little About Tiberium

Mike Verdu delves in to the mysteries and theories surrounding the alien crystal we known as Tiberium in his latest blog entry. My last blog was about the state of military technology in the year 2047. I wrote in detail about the underlying game fiction, but indirectly I was also addressing the design aesthetic for the units and structures in the game – the choices we are making when it comes to the look and feel of the tanks, aircraft, and other military hardware in Command & Conquer 3 (C&C 3).

The game fiction and design aesthetic should come together to create an internally consistent world for the C&C 3 player. The reaction from the community was interesting. Many of you understood and agreed with the choices we were making. Others were unconvinced. Intense debates and discussions erupted on the various forums that we monitor. Some of the arguments I read were emotional, the rest rooted in interpretations of the fiction. A number of opinions were expressed in very strong terms indeed.

More about Tiberium

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