Wednesday, March 21, 2007

Command & Conquer 3 - Xbox 360 Q&A

TVG speaks to Raj Joshi, Producer of Command & Conquer 3: Tiberium Wars on Xbox 360...

With the PC release of the long-awaited third instalment in the Command & Conquer's Tiberium series just a matter of days away, TVG decided to look further ahead - to the Xbox 360 version of the game, which is coming later in 2007. Speaking at a recent event in London's Covent Garden, we caught up with Raj Joshi, Producer of Command & Conquer 3: Tiberium Wars on Xbox 360 - Joshi has previously worked on a number of titles for EA, including the Xbox 360 version of 2006's Lord of the Rings: Battle for Middle-Earth II.

Command & Conquer 3 is the second RTS to be developed for Xbox 360 by EA; what lessons have been learnt from the first title - Lord of the Rings: Battle for Middle-Earth II?

There were a couple of things; intuitive controls - in Battle for Middle-Earth II it was a big struggle to think how you consolidate the controls down to a console interface. The [analogue] sticks are a no brainer; moving the camera around and zooming them in are things that people are used to, but how do you maximise the four buttons on top, and the four auxiliary buttons?

Click here for more

No comments: